Thema: castle runes

why are the castle runes counted in determining honor, if those runes can't be won?

i attacked bslsk10/doom the other day and got a 96 or 7% victory and 7 runes. there's no way he was in rune protection, because he was waaaaaay far away from everybody. he counterattacks before my troops get back, gets a 53% victory and gets 17 runes and destroys 2 buildings. i destroyed none of his, yet i lost NO honor from the attack.
earlier in the week, i was attacked and the attacker had a 23% win and got 7 runes, the same amount i got from a 96% no honor loss victory, and he destroyed a building.

i don't understand how this is possible. bs/doom is 11 spots above me in the rank/scores.

Re: castle runes

Honestly I don't see why runes are used to determine honor.  I understand the premise of the idea.... but in practice all it does is add confusion into determining honor.

As far as rune stealing is concerned.  You took about 9-10% of the total runes available to steal in my village, and I took about 5% of the runes in your village available to steal.

The major difference is, that 1800pts of my village is tied up in my castle which cannot be destroyed so the runes in the castle are not used to calculate the number stolen, while you have many more runes in other buildings that can be stolen.

As far as rank goes.  You must look at the village rank and not player rank.  The village you attacked is ranked 10 less than your village, with 2000 points less.

And God Said:
Δ*D = ρf                   Δ*B = 0
ΔxE = -δB/δt            ΔxH = Jf + δD/δt
and THEN there was light.